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AI Insights · Timothy · June 2023

Top 5 Co-op Games Performance in Oman, Q2 2023

Explore the performance of the top 5 co-op games on a unified platform in Oman during Q2 2023, with insights on downloads, revenue, and active users.

Top 5 Co-op Games Performance in Oman, Q2 2023

In the second quarter of 2023, the co-op gaming landscape in Oman saw interesting trends among the top 5 games on a unified platform. Here’s a closer look at their performance metrics, based on data from Sensor Tower.

PUBG MOBILE had notable activity throughout the quarter. Weekly revenue showed fluctuations, peaking at around $45.5K in the last week of April and then settling at approximately $39.5K by the end of June. Weekly downloads exhibited a consistent upward trend, increasing from 5.5K in late March to 8.5K by the end of June. Active users also showed a positive trend, rising from 212.4K in late March to 216.7K by the end of the quarter.

TopTop: Games&Chat saw a gradual increase in weekly revenue, starting at $15.9K in late March and peaking at $21.1K in early June. Downloads also climbed steadily, starting at 3.6K in late March and reaching 4.9K by the end of May, before slightly dropping to 4.2K by the end of June. Weekly active users showed an increase from 27.4K in late March to a peak of 29.7K at the end of May, ending the quarter at around 28K.

Clash of Clans experienced varying revenue figures, starting at $9.3K in late March, peaking at $11K in early May, and concluding the quarter at $7.6K. Downloads saw minor fluctuations, with a notable increase in mid-May, reaching 3.1K. Active users showed a slight decline from 121.4K in late March to 118.2K by the end of June.

Rise of Kingdoms had a mixed quarter. Weekly revenue peaked at $6.1K in early April and saw a lower peak of $5.9K in mid-June, ending the quarter at around $3.8K. Downloads were relatively low, starting at 428 in late March and ending at 199 by the end of June. Active users peaked at 1.4K in early April but generally trended downwards, ending the quarter at around 941.

Evony showed a steady performance in terms of revenue, peaking at $7.2K in early April and concluding the quarter at around $3.7K. Downloads increased towards the end of the quarter, rising from 1.2K in late March to 1.6K by mid-June, before dipping slightly to 1.5K by the end of June. Active users saw significant growth, starting at 3K in late March and reaching 5.8K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2023